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Dr. John Dingliana

Assistant Professor (Computer Science)

Dr. John Dingliana graduated with a B.Sc. Honors degree in Computer Science from University College Dublin in 1998 his PhD in the Department of Computer Science, Trinity College Dublin in 2003. His PhD thesis was titled Adaptive Levels of Detail for Interactive Collision Handling. He was appointed as a Lecturer in Computer Science from 2000-2002 and Research Fellow in the Interaction Simulation and Graphics group, TCD from 2002-2005. Since July 2005 he is an Assistant Professor in the School of Computer Science and Statistics, Trinity College Dublin. From 2008-2014, he served as the Course Director for the MSc in Computer Science (Interactive Entertainment Technology) programme, which deals with technologies for the game industry. His main research interests are in real-time computer graphics and interactive visualisation.
  3-D MODELLING   ALGORITHMS   ANIMATION   COLLISION HANDLING   Computer Animation   Computer Graphics   Computer graphics, Meta computing   Computer Science   Computer Science/Engineering   Digital systems, representation   Interactive Visualisation   Modelling, modelling tools, 3D modelling   Non-photorealistic Animation and Rendering (NPAR)   Programming, Information systems   Real-Time Computing   Scientific Visualisation   Virtual Reality   Volume Graphics
 aRTIVVIS: Real-time Time-variant Volume Visualisation
 INFOCARVE: Focus and Context Visualisation for Augmented Reality
 The Book of Kells: Investigations of style and design through Non-photorealistic Rendering techniques
 Perceptually Optimized Rendering for Dynamic 3D Visualization
 Interactive 3D Authoring and Non-Photo-realistically Rendered Interfaces

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Details Date
Eurographics Irish Chapter Chair May 2014
Co-chair VRIPhys 2007: International Workshop on Virtual Reality Interactions and Physical Simulations 2007
Co-chair: EUROGRAPHICS 2005 Short Presentations 2005
Programme Co-chair - Eurographics Ireland Workshop March 2002
Language Skill Reading Skill Writing Skill Speaking
English Fluent Fluent Fluent
German Basic Basic Basic
Hindi Basic Basic Basic
Details Date From Date To
EUROGRAPHICS: European Association for Computer Graphics 1999 2013
Lingqiang Ran and john Dingliana, A Framework for Volume Visualization on Commodity Augmented Reality Displays, International Conference on Virtual Reality and Visualization , Hangzhou, China, 23-25 September, 2016, Conference Paper, ACCEPTED
Pisut Wisessing and John Dingliana and Rachel McDonnell, Perception of Lighting and Shading for Animated Virtual Characters , Symposium on Applied Percetpion, Anaheim, CA, USA, 22-23 July, 2016, 2016, pp1-5 , Conference Paper, ACCEPTED
Salaheddin Alakkari and John Dingliana, Volume Visualization Using Principal Component Analysis, Eurographics Workshop on Visual Computing for Biology and Medicine, Bergen, Norway, 7 - 9 September, 2016, Conference Paper, PUBLISHED
Shengzhou Luo and John Dingliana, Transfer Function Optimization Based on a Combined Model of Visibility and Saliency, Eurographics and IEEE VGTC Conference on Visualization, Gronigen, Netherlands, 6-10 June, 2016, edited by T. Isenberg and F. Sadlo , 2016, pp1-3 , Poster, PUBLISHED  DOI
Salaheddin Alakkari and John Dingliana, Volume Rendering using Principal Component Analysis., Eurographics and IEEE VGTC Conference on Visualization (EuroVis), Groningen, Netherlands, 6-10 June 2016, edited by T. Isenberg and F. Sadlo , Eurographics Association, 2016, pp1-3 , Poster, PUBLISHED  TARA - Full Text  DOI  URL  Handle
Tom Noonan, Lazaro Campoalegre and John Dingliana, Temporal Coherence Predictor for Time Varying Volume Data Based on Perceptual Functions, 20th International Symposium on Vision, Modeling and Visualization (VMV 2015), Aachen, Germany, 07 October, 2015, edited by D. Bommes, T. Ritschel, and T. Schultz , 2015, Conference Paper, PUBLISHED  TARA - Full Text
Rowan Hughes, Jan Ondrej and John Dingliana, DAVIS : Density-Adaptive Synthetic-Vision Based Steering for Virtual Crowds , ACM SIGGRAPH Conference on Motion in Games 2015, Paris, France, 16 November, 2015, 2015, pp79 - 84, Conference Paper, PUBLISHED  TARA - Full Text
Shengzhou Luo and John Dingliana, Visibility-Weighted Saliency for Volume Visualisation, EGUK Computer Graphics and Visual Computing Conference, London, UK, 16 September 2015, 2015, Conference Paper, PUBLISHED  TARA - Full Text
Lingqiang Ran, Niall Mullaly and John Dingliana, Interactive Focus and Context Augmented Reality Visualisation, COST Training School 3D-AVCom 2015, Lisbon, Portugal, 6 July, 2015, 2015, Poster, PRESENTED
Shengzhou Luo and John Dingliana, Selective Saturation and Brightness for Visualizing Time-Varying Data, EG / VGTC Conference on Visualization (EUROVIS 2015), Cagliari, Italy, 25 May, 2015, edited by R. Maciejewski and F. Marton , 2015, Poster, PRESENTED  TARA - Full Text

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John Dingliana, Expressive Volume Visualisation, Invited Seminar at Universitat Polytecnica de Catalunya, VIRVIG Group, UPC, Barcelona, Spain, 22 April, 2015, Invited Talk, PRESENTED
Sayandeep Purkayasth, A Hierarchical Image Processing Approach to Analysis of Early Medieval Manuscript Art, 2015, Thesis, PUBLISHED
John Dingliana, Architecture in Virtual Environments, LunchBytes series Panel on Society: Public Space/Architecture, Irish Museum of Modern Art, Kilmainham, Dublin, 17 October, 2014, Goethe Institute and Irish Museum of Modern Art, Invited Talk, PRESENTED
John Dingliana, The History of Video Games Technology, Cork Film Festival, Cork, Ireland, 14th October, 2008, Invited Talk, PRESENTED


Computer Graphics, Animation, Perceptually Adaptive Graphics, Physically Based Animation, Collision Handling, Visualisation, Non-photrealistic Rendering, Real-time Rendering, Volume Rendering, Level of Detail in Computer Graphics, Digital Media.